RELEVANT PUBLICATIONS
- A VR Game for
Obsessive-Compulsive Disorders Therapy
André Torrão, João Natário, Paula Carvalho, Cláudia
Silva, Frutuoso Silva
Proceedings of the International Conference on
Graphics and Interaction (ICGI'2021), 4-5, November,
2021.
- Virtual Reality as a training tool for aircraft
fuel servicing procedures - a case study
Brian Silva, José Lourenço da Saúde, Luís Teixeira,
Frutuoso Silva
Proceedings of the International Conference on
Graphics and Interaction (ICGI'2021), 4-5, November,
2021.
- Redefining
the MDA Framework—The Pursuit of a Game Design
Ontology
Rogério Junior, Frutuoso Silva
Special Issue "The Systems and Methods of Game Design"
Information 2021, 12(10), 395.
- Practical Methodology for the
Design of Educational Serious Games
Frutuoso Silva
Special Issue "Advances in Mobile Gaming and
Games-based Leaning",
Information 2020, 11(1), 14, 2020.
- Arithmetic Bird: a game for
training mathematical operations
André F. C. Aparício, Frutuoso G. M. Silva
EAI Endorsed Transactions on Serious Games, 19(17):
e3, 2019.
- Jogo para a Aprendizagem das
Operações Matemáticas
André Aparício e Frutuoso Silva
Atas do 4º Encontro sobre Jogos e Mobile Learning, 5
de Maio, Coimbra, Portugal, pp. 362-371, 2018.
- Evaluation
of immersive user interfaces in virtual reality
first person games
Rennan Raffaele, Breno de Carvalho e Frutuoso Silva
Atas do Encontro Português de Computação Gráfica e
Interacção, 12 e 13 de Outubro, Guimarães, Portugal,
pp. 123-126, 2017.
- A
new tool for network analysis on team sports - The
ultimate performance analysis tool
Frutuoso Silva, Quoc Nguyen, Abel Gomes, Fernando
Martins and Filipe Clemente
Proceedings of 23rd International Conference on
Engineering, Technology and Innovation (ICE/ITMC), pp.
454-460, 2017.
- Arquitecturas
de rede em jogos multi jogador no Unity
Nuno Carapito e Frutuoso Silva
Proceedings of Videojogos 2016, pp.63-69, 2016.
- Forgotten
Shaft - Demo
Bruno Lima, Eduardo Gualdino, Rennan Raffaele e
Frutuoso Silva
Proceedings of Videojogos 2016.
- Performance
analysis tool for network analysis on team sports:
a case study of FIFA Soccer World Cup 2014
F. M. Clemente , F. Silva , F. Martins , D. Kalamaras
, R. Mendes
Journal of Sports Engineering and Technology, Vol.
230, No. 5, pp. 1-31, 2015.
- Iniciação à Modelação 3D
Frutuoso Silva
Proceedings of Encontros Blender 2015.
- A
New Methodology of Design and Development of
Serious Games
André F. S. Barbosa, Pedro N. M. Pereira, João A. F.
F. Dias, and Frutuoso G. M. Silva
International Journal of Computer Games Technology,
Volume 2014 (2014), Article ID 817167, 8 pages.
http://dx.doi.org/10.1155/2014/817167
- Iris
Biometrics: Synthesis of Degraded Ocular Images
Luís Cardoso, André Barbosa, Frutuoso Silva, António
Pinheiro, and Hugo Proença
IEEE Transactions on Information Forensics and
Security, Vol. 8, No. 7, July 2013.
- Gamágio: A Game For Plagiarism Prevention
Andreia Ferreira and Frutuoso Silva
Proceedings of Videojogos
2013.
- Interactive visualization of 3D models in WebGL
Ricardo Pesqueira and Frutuoso Silva
Comunicações do INForum
2013, Sessão de Computação Gráfica, pp.76-83,
2013.
- Clean World
Pedro Pereira, André Barbosa, David Casteleira, João
Dias, and Frutuoso Silva
Proceedings of Videojogos
2012, Demo, pp. 38, 2012.
- MSQUASH - An Exergame using the Playstation Move
Controller
Mauro F. M. Ferrão, Kelly O'Hara and Frutuoso G. M.
Silva
Proceedings of GRAPP
2012, pp.480-484, 2012.
- Serious
Games - Design and Development of OxyBlood
André F. S. Barbosa and Frutuoso G. M. Silva
Proceedings of 8th International Conference on
Advances in Computer Entertainment Technology
(ACE’2011), pp.15:1-15:8, 2011.
- Design and Development of Rocky – The Math Cat
André F. S. Barbosa, Pedro Pereira, João Dias,
Frutuoso G. M. Silva
Proceedings of Videojogos
2011, pp.1-10, 2011.
- Rocky – The Math Cat
André F. S. Barbosa, Pedro Pereira, João Dias,
Frutuoso G. M. Silva
Proceedings of Videojogos
2011, Demo, pp. 1-2, 2011.
-
Oxyblood - A serious game in WebGL
André F. S. Barbosa and Frutuoso G. M. Silva
Proceedings of First Iberian Workshop on Serious Games
and Meaningful Play (SGaMePlay'2011), pp.221-224,
2011.
- Augmented Reality for Web - A new interaction
method without markers
Luis F. A. Silva and Frutuoso G. M. Silva
Proceedings of SIACG 2011,
pp. 183-188, 2011.
- Wiiplay: Avaliação da interacção
André F. S. Barbosa and Frutuoso G. M. Silva
Actas do Interacção
2010, pp. 181-188, 2010.
- Augmented Reality Without Markers
Luis F. A. Silva and Frutuoso G. M. Silva
Actas do Interacção
2010, pp. 189-192, 2010.
- Castle
Defender
André F. S. Barbosa, Abel J. P. Gomes e Frutuoso G.
M. Silva
Proceedings of Videojogos 2010, pp.211-212, 2010.
- Interactive Projections
in Classroom
Vasco M. A. Santos and Frutuoso G. M. Silva
Proceedings of the 13th IASTED International
Conference on Computers and Advanced Technology in
Education (CATE 2010), pp. 54-59, 2010.
- Projecções Interactivas
na Sala de Aulas
Vasco M. A. Santos and Frutuoso G. M. Silva
Actas do INForum 2010 - Sessão de Computação Gráfica,
pp. 341-352, 2010.
- WiiPlay:
A New Gameplay Concept
André F. S. Barbosa and Frutuoso G. M. Silva
Proceedings of Videojogos 2009, pp.109-118, 2009.
- WiiPlay:
A 3D Third Person Game in XNA
André F. S. Barbosa and Frutuoso G. M. Silva
Proceedings of International Conference on Advances in
Computer Entertainment Technology (ACE 2009), Poster,
pp.425-426, 2009.